Midterm
Concepts
Unit 1
The basic components of the Logic Pro X DAW:
Unit 2
More advanced components of the Logic Pro X DAW:
The Logic Ultrabeat drum machine:
Unit 3/4
- Color regions in Logic for better organization
- A 'bus' is a way to direct multiple tracks through a common effect or filter
- Buses in Logic are controlled in the mixer area
- Pre-Fader bus - No changes made to the track's volume or pan will affect the amount of signal being sent to the effects on the bus
- Post-Fader bus - The track's volume level affects the amount of signal sent through the bus
- Post-Pan bus - The track's volume and pan levels affect the amount of signal sent through the bus
- Beat mapping - The concept of moving beats in one track to align with beats of another track; done in Logic by first analyzing the desired correct track (alt-cmd-t) and then editing the off-track with Flex time
- Don't sterilize a performance through excessive editing-out of imperfections
- Three sections: rhythm, lead, and melody
- Vary octave and frequency range between instruments for interest
- Three times rule: don't repeat the same idea more than three times in a row
- Five second rule: add something unique every five seconds for interest
- Snap edits to zero crossings unless the sound is thick, and crossfade between same-track regions
- Flex Pitch: generally quantize for perfect pitch is fine
- Time Monophonic: for voice, single-note instruments
- Time Polyphonic: for multi-note chord instruments
- Time Rhythm and Slicing: for drums
- Time Speed and Tempophone: creates effects when notes are stretched or compressed
- A sound engineer needs to be able to identify frequencies so he can enhance or cut down noise at exactly the right frequencies quickly
Unit 5
- Box metaphor: keep all audio tracks balanced within the box, in terms of panning, volume, and frequency content; fill out the box, don't fill one dimension but leave others scarce
- Splodge metaphor: a sound can be visualized as a 'splodge' across the frequency spectrum, showing to what frequencies the sound extends to
- The splodge can be shrunk or expanded with an equalizer (EQ)
- The splodges of every instrument must be balanced within the box for acoustic clarity
- By using an EQ and shrinking the splodge, other instruments will fill the gap! If there is too much overlap, some instruments will be stifled
- Bell shapes can be drawn into an EQ to cut away or boost certain level frequencies
- How wide the bell shape is is called the 'Q', high Q = less wide, few frequencies affected; high Q = wide bell, many frequencies affected
- Use the 'Analyzer' function with the Logic built-in EQ!
- Human range of hearing: 20 Hz to 20 kHz
- Standard sample rate for audio: 44.1 kHz